North American video game crash ends
The video game crash that had mainly affected the United States and Canada did not end until 1985.
Read the related article →1 source
- Historia de los videojuegoswww.fib.upc.edu · accessed 09/22/2026
Cultural dates, releases and technologies with reviewable evidence and editorial oversight.
The video game crash that had mainly affected the United States and Canada did not end until 1985.
Read the related article →The Macintosh 128K, named for its 128 KiB of memory, was launched on 24 January 1984. The timeline associates it with a graphical interface and mouse use.
Read the related article →The Macintosh 128K launched on 24 January 1984. It combined a graphical interface and a mouse, and was described as the first commercially successful personal computer to use them instead of a command line.
Read the related article →The Macintosh launched on January 24, 1984, with a graphical interface and a mouse—one example of how personal computers could be made more accessible to users.
Read the related article →The BBC dates the launch of the Amiga personal computer to 1984 and reports that CES drew 100,000 visitors to each of its summer and winter editions that year.
Read the related article →Nintendo dates the Japanese launch of the Family Computer (Famicom) to 1983, marking the start of its ongoing development and sale of consoles and video games.
Read the related article →The UPV Computer Museum’s history identifies the Apple Lisa, presented in 1983, as the first commercial computer with a graphical user interface, preceding the Macintosh.
Read the related article →The video game crash began in 1983 and primarily affected the United States and Canada, according to the cited source.
Read the related article →In the same year the video game crash began in North America, Nintendo launched the Famicom in Japan.
Read the related article →The video game crisis began in 1983 and mainly affected the United States and Canada. Sources associate it with market saturation in consoles and games, among other factors, without identifying a single cause.
Read the related article →The UPV historical overview records the introduction of the Apple Lisa in 1983, as part of the development of personal computers with graphical interfaces.
Read the related article →The so-called video game crash began, affecting the United States and Canada in particular.
Read the related article →In March, Artforum featured Rattan Body, a wearable piece by Issey Miyake made with bamboo artist Koshige Shochikudo; the source notes that Miyake was among the first designers to present his creations in museum exhibitions.
Read the related article →In March 1982, Artforum featured the Rattan Body, created by Issey Miyake with bamboo artist Koshige Shochikudo, reflecting the circulation of fashion across design, art and media.
Read the related article →In March 1982, Artforum’s cover featured the Rattan Body, a wearable piece created by Issey Miyake with bamboo artist Koshige Shochikudo.
Read the related article →In 1982, the North American market was saturated with numerous consoles, heavily promoted releases, and games of uneven quality, a context associated with the subsequent crisis.
Read the related article →The National Historical Archive hosted a conference series between October and November, whose papers were later collected in Los archivos para la historia de la Restauración.
Read the related article →IBM introduced its 5150 model on August 12, 1981, in a personal-computer market that was already developing.
Read the related article →IBM introduced the 5150 model in August 1981. Its later influence stemmed in part from becoming a reference point for makers of compatible computers, not from being the first personal computer.
Read the related article →IBM introduced its 5150 model in August 1981, when the market already included personal computers from companies such as Commodore, Atari, Apple and Tandy.
Read the related article →According to the archive description, the mansion housing the museum was restored and enhanced in 1981; the source does not detail the work carried out.
Read the related article →The Archivo Histórico Nacional hosted a conference series between October and November 1981; its contributions were collected in the volume “Los archivos para la historia de la Restauración.”
Read the related article →The first edition of the Barcelona International Comics Fair took place. That year, around twenty adult comics were available at Spanish newsstands.
Read the related article →The historic mansion housing the Provincial Historical Museum of Santa Fe was restored in 1981.
Read the related article →Between 1981 and 1990, thirty adult-comics magazine titles reached Spanish newsstands, in addition to those that had appeared in the second half of the 1970s.
Read the related article →The National Historical Archive hosted a conference series on archives for the history of restoration between October and November 1981.
Read the related article →The first edition of the Barcelona International Comics Convention took place in 1981. The article places this milestone alongside the strong presence of adult comics magazines at Spanish newsstands at the time.
Read the related article →In 1981, the year of the first Barcelona International Comics Fair, around twenty adult comics were available at Spanish newsstands. According to EPE, thirty adult-comics titles reached Spanish newsstands between 1981 and 1990.
Read the related article →Director José Manuel Pita Andrade created the Prado Museum Bulletin. It became a prominent channel for sharing restoration work and studies by the Technical Office.
Read the related article →The Museo del Prado created the Boletín del Museo del Prado under the direction of José Manuel Pita Andrade. At the same time, it began systematically preparing reports for every treated work and organized these materials in a dedicated archive overseen by Felícitas Martínez.
Read the related article →Established by then-director José Manuel Pita Andrade, the Boletín del Museo del Prado became a way to share restoration work and studies by the Technical Department.
Read the related article →In 1980, UNESCO recognized audiovisual archives as part of the cultural heritage of humanity and recommended safeguarding them.
Read the related article →The Prado Museum created its Bulletin, which would become the main channel for disseminating restoration work and many studies by the Technical Office.
Read the related article →The Museo del Recreativo identifies Destroyer as a 1980 game associated with CIDELSA · NIEMER, part of Spain’s arcade-machine output.
Read the related article →AARP dates the Walkman’s introduction to July 1979, describing it as a portable stereo player that let people listen privately in public spaces. Another reference in the article gives a different, imprecise date.
Read the related article →Developed by Steve Daniels and Tom Truscott in 1979, News software was used to distribute messages on UUCPnet. This practice evolved into discussion groups covering a wide range of subjects, a collective form of communication that predated the Web.
Read the related article →The BBC reports that a computer was presented at CES for the first time in 1979. Until 1978, the fair’s offerings had been focused largely on music.
Read the related article →The Atari 2600’s first official launch outside the United States took place in the United Kingdom in October 1978.
Read the related article →VisiCalc appeared for the Apple II in 1978. The source describes it as software that simplified accounting tasks previously done on paper.
Read the related article →The Atari 2600 originally launched in the United States in 1977; the source reports sales of more than 350,000 units in its first year.
Read the related article →