FORMATMP3: Compressed Music for the Web
The relationship between compressed music files, online music exchange, and portable devices. It is important to distinguish documented facts—including the 1998 licensing announcement—from broader claims about its impact, which require further documentation.
OPEN RECORD →
ARCADE MACHINEDeath Race: the origin of the debate on violence
Exhibition of the Death Race machine to contextualize the first major moral scandal of the arcade industry in 1976.
OPEN RECORD →
ANIMATIONStop Motion Don't Stop Exhibition
Documentary exhibition on the stop-motion animation technique, referenced in the journal Con A de animación.
OPEN RECORD →
SOFTWAREThe tool that defined digital creation
Exhibition of the interface and impact of Photoshop in 90s cybercafes, where image editing became popular.
OPEN RECORD →
VEHICLEThe Sportster in the digital era
Exhibition of the Sportster as a cultural object connecting motor history with 90s internet culture and cybercafes.
OPEN RECORD →
COMPANYThe presence of Nintendo in cybercafe culture
Exhibition on how Nintendo products, from their beginnings to the digital era, have influenced technological socialization in spaces such as cybercafes.
OPEN RECORD →
VIDEO GAMEPong: the digital origin in the cybercafe
Exhibition of Pong as a historical reference connecting the arcade era with cybercafe culture and the contemporary reinterpretation of the game.
OPEN RECORD →
BOARD GAMEThe 64-square board as a strategy object
Museum piece representing the 8x8 board, common base for chess and checkers, illustrating the geometry of regulated board games.
OPEN RECORD →
SERIESBakugan Battle Brawlers: the convergence of toy and screen
Exhibition of the anime series and its associated toys, highlighting how the physical product and digital narrative integrated into the culture of 2000s cybercafes and leisure spaces.
OPEN RECORD →
CONSOLEThe NES in the Cybercafe: An Icon of the Digital Age
Exhibition of the Nintendo Entertainment System as a key piece in the transition to digital culture, highlighting its impact on public entertainment spaces.
OPEN RECORD →
COMPANYBenelli Armi S.p.A. Exhibit in the Cibercafé
The exhibit showcases the history and iconic models of Benelli Armi S.p.A., highlighting its technological evolution.
OPEN RECORD →
CONSOLEThe Color TV-Game 15: Nintendo's first step towards home entertainment
Exhibition of the Color TV-Game 15 console (1977), highlighting its collaborative design with Mitsubishi Electric and its role in defining the Japanese video console market. It is contextualized within the evolution of digital gaming spaces.
OPEN RECORD →