DATABASE / SEARCH

Explore

Archive of technology, entertainment and everyday life

Analysis · NOW

Devices Have a Documentary History Too

Archives in science and technology museums preserve documents that help contextualize their collections. The available evidence supports explaining the value of this work, but not reconstructing the specific uses of particular devices.

Open story
Analysis · NOW

The storage medium is part of the computer story

An archival record can show how a computer-related storage medium was identified, but it cannot by itself reconstruct its entire domestic use. Reading formats, physical units and documentary limits helps separate what is known from what remains unproven.

Open story
Analysis · NOW

Comics change when their format changes

Magazines, fanzines, minicomic books, albums, and graphic novels are distinct formats, not mere containers. The available sources support asking how format and circulation shape reading, but they do not establish specific editorial changes without examining the publications themselves.

Open story
Analysis · NOW

A Video Game Does Not End at the Screen

Preserving video games means attending both to the game and to the sources that help explain how it was designed, presented and played. Museums, archives and educational projects offer different ways to study this heritage without confusing documentation with memory.

Open story