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Archive of technology, entertainment and everyday life

Then and now · 1990

World Wide Web: When Browsing Meant Following Links

The Web began as a way to consult remote files through linked texts. This feature compares that documentary idea, developed at CERN between 1990 and 1991, with the cultural meaning browsing acquired as browsers and search tools became more widespread.

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Comparison · 1990

From FTP to the Networked Museum: What Early Online Museums Gained and Risked

A comparison of two milestones cited for 1992 and 1994 and today’s debates on digitisation, access, and loss of context. The available evidence traces a move from cultural content distributed through FTP to a museum’s presence on the Internet, while requiring a distinction between putting materials online and preserving their documentary meaning.

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Guide · 1990

Preserving the 1994 online museum means keeping its context

The Berkeley Art Museum and Pacific Film Archive’s Internet presence in 1994 offers a way into a central question of the early Internet: preserving a digital experience is not merely a matter of saving files. It also requires recording its relationship to the institution, its collections, its uses and its limits.

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Analysis · 1990

The 1990s and the New Conversation About Board Games

The 1990s are often identified as a turning point for the board-game industry and its study. Rather than offering a closed history of successes and labels, this article examines what the available evidence supports: a broader supply, the popularisation of Eurogames, new meeting spaces, and historical research that remains fragmented.

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